Company Analysis

Corsair Gaming, Inc. (CRSR)

Nasdaq: CRSR · Computer Peripheral Equipment, NEC · Milpitas, CA · filing with the SEC since 2018
Grade5.1
◀ Past 5.6● Present 5.5▶ Future 4.0

The grade of Corsair Gaming, Inc.

Nine metrics read from its own filings, by tense
Headline grade
5.1/10
◀ Past5.630% of the headline
● Present5.540% of the headline
▶ Future4.030% of the headline

All three tenses have at least two readings, so the archetype blend applies as printed.

All nine metrics read as filed from the record.

◀ Past

What did they actually do?

5.6/1030% of the headline grade · 3 of 3 filed

Surviving crises

as filed
8.4/10

Has it survived what it has been through?

No warning events in its filings since 2018.

weight 33% of this tense · 84th percentile among 19 sector filers · read for itself

From the record

Corsair Gaming, Inc.'s filings since 2018 show no warning events in the scan: no bankruptcy or receivership notice, no debt default notice, no exchange listing notice, no restatement warning, no auditor change, no material cyber incident and no late-report notice (its current reports).

A production reading, recomputed from the filings on every data build, read from EDGAR Nov 13, 2026.

Track record

as filed
4.5/10

What has it actually done, year after year?

+6.7% a year over 8 filed years; profitable in 2 of 8.

weight 45% of this tense · 45th percentile among 18 sector filers · read for its customers

From the record

Corsair Gaming, Inc.'s 8 filed years say what it did: revenue went from $938 million in fiscal 2018 to $1.5 billion in fiscal 2025, up 6.7% a year; it rose in 5 of 7 years; the deepest fall was 31% from fiscal 2021 to fiscal 2024; net income was positive in 2 of 8 of those years (its annual reports).

What it rests on

  • revenue growth over the filed span6.7%top 50% of its family
  • the share of years revenue rosetop 42% of its family
  • the share of filed years with a profitbottom 31% of its family
  • the deepest fall from a revenue peak30.9%bottom 42% of its family

A production reading, recomputed from the filings on every data build, read from EDGAR Nov 13, 2026.

Shareholder treatment

as filed
3.4/10

How has it treated the people who own it?

Share count grew 3.3% a year. 0% of cash flow returned. Insiders: 2 sales, 2 purchases.

weight 22% of this tense · 34th percentile among 13 sector filers · read for its shareholders

From the record

Over the 3 fiscal years to 2025-12-31, Corsair Gaming, Inc.'s diluted share count grew about 3.3% a year, and dividends and buybacks returned about 0% of its operating cash flow over 3 years (its filed statements). Its officers and directors filed 2 sales and 2 purchases of their own stock on the open market in the year to 2026-09-30, buying about $964 thousand (their Form 4 filings).

What it rests on

  • the share count over the yearsbottom 45% of its family
  • cash returned against operating cash flowbottom 23% of its family

A production reading, recomputed from the filings on every data build, read from EDGAR Nov 13, 2026.

● Present

What are they doing right now?

5.5/1040% of the headline grade · 3 of 3 filed

Financial health

as filed
5.3/10

Is it financially healthy right now?

ROE -3%: lost 3¢ per shareholder dollar. Leverage 49%: owes 49¢ per asset dollar.

weight 45% of this tense · 53rd percentile among 19 sector filers · read for itself

From the record

Return on equity: in the fiscal year ended 2025-12-31, Corsair Gaming, Inc. lost about 3 cents for every dollar of shareholders' money, and gross profitability: its products earned about 34 cents per dollar of everything the company owns. Leverage: it owed about 49 cents per dollar of assets, and net share issuance: its share count grew 1.8% over the year (the filed statements).

What it rests on

  • what it owes per dollar of assetsbottom 45% of its family
  • return on equitytop 42% of its family
  • gross profit against assetstop 41% of its family
  • the share count against the year beforetop 50% of its family

A production reading, recomputed from the filings on every data build, read from EDGAR Nov 13, 2026.

Industry position

as filed
6.0/10

How strong is its position in its industry?

top 39% of 19 in its family; net margin -1.1%.

weight 33% of this tense · 61st percentile among 19 sector filers · read for its customers

From the record

Corsair Gaming, Inc.'s standing among 19 graded names in its industry family: revenue of $1.5 billion in fiscal 2025 ranks in the top 29% by size; a net margin of -1.1% ranks in the top 39%; revenue growth of 2.3% a year over the last 3 filed years ranks in the top 50% (its annual reports).

What it rests on

  • revenue against the family$1.47Btop 29% of its family
  • net margin-1.1%top 39% of its family
  • three-year revenue growth2.3%top 50% of its family

A production reading, recomputed from the filings on every data build, read from EDGAR Nov 13, 2026.

Leadership

as filed
5.0/10

What are the people in charge doing?

bottom 50% of 13 in its family for leadership; chief executive since 2025.

weight 22% of this tense · 50th percentile among 13 sector filers · read for its shareholders

From the record

Corsair Gaming, Inc.'s leadership, from its insiders' filings and its current reports: the chief executive on the record is La, Thi L (Chief Executive Officer, as filed), filing under that title since 2025-07-03, 1.4 years (bottom 21% of its family); the 7 officers and directors filing in the last fifteen months have been on the record a median of 6.1 years (top 29%); 4 officer or director changes were reported on Form 8-K since 2023-11-14, against the 7 people in charge now (top 43%; fewer changes for each person reads higher) (the Form 4 record, its Form 8-K reports). Years count from a person's first filing in the SEC's data sets, which begin in 2006, so each is a floor.

What it rests on

  • officer and director changes on Form 8-K, against the people in charge4 in three years among 7 peopletop 43% of its family
  • the median years the people in charge have filed6.1 yearstop 29% of its family
  • the chief executive's years on the record1.4 yearsbottom 21% of its family

A production reading, recomputed from the filings on every data build, read from EDGAR Nov 13, 2026.

▶ Future

What are they set up to do next?

4.0/1030% of the headline grade · 3 of 3 filed

Room to expand

as filed
2.2/10

How much room does it have to grow?

bottom 22% of 19 in its family for room to expand.

weight 45% of this tense · 22nd percentile among 19 sector filers · read for itself

From the record

Corsair Gaming, Inc.'s room to grow, from the newest filed statements (fiscal 2025): cash of $99 million against debt of $115 million leaves -1.3% of its assets as net cash, bottom 18% of its family; cash from operations less capital spending is 2.4% of revenue (bottom 39%); a gross margin of 28.9% (bottom 22%); research spending of 4.7% of revenue (bottom 9%) (its annual report).

What it rests on

  • cash less debt against assets-1.3%bottom 18% of its family
  • cash from operations less capital spending against revenue2.4%bottom 39% of its family
  • gross margin28.9%bottom 22% of its family
  • research spending against revenue4.7%bottom 9% of its family

A production reading, recomputed from the filings on every data build, read from EDGAR Nov 13, 2026.

Growth drivers

as filed
4.6/10

What could actually drive growth from here?

bottom 46% of 18 in its family for growth drivers.

weight 33% of this tense · 46th percentile among 18 sector filers · read for its customers

From the record

Corsair Gaming, Inc.'s growth drivers, from the filed years to fiscal 2025: revenue grew 2.3% a year over the last three filed years against 6.7% over all 8, slowing (top 50% of its family); the newest year grew 11.9% (top 42%); research spending grew 1.3% a year (bottom 44%); capital spending grew -16.4% a year (bottom 31%) (its annual reports). Corsair Gaming, Inc. reported 2 lines of business in fiscal 2025: Gaming Components and Systems at $980 million (67%), Gamer and Creator Peripherals at $492 million (33%); 2 of 2 grew against the year before (its annual report).

What it rests on

  • three-year growth against the whole span-4.4 points a yeartop 50% of its family
  • the newest year's revenue growth11.9%top 42% of its family
  • three-year growth of research spending1.3%bottom 44% of its family
  • three-year growth of capital spending-16.4%bottom 31% of its family

A production reading, recomputed from the filings on every data build, read from EDGAR Nov 13, 2026.

Expectations vs reality

as filed
6.9/10

Did its newest year beat what its own record pointed to?

top 31% of 18 in its family for expectations against reality.

weight 22% of this tense · 69th percentile among 18 sector filers · read for its shareholders

From the record

Corsair Gaming, Inc.'s newest year against its own record: revenue of $1.5 billion in fiscal 2025 came in 14.3% above the $1.3 billion its prior three years' pace pointed to (top 31% of its family); net income of $16 million against a prior three-year average of $47 million (top 19%); a net margin of -1.1% against -3.5% before (top 42%) (its annual reports).

What it rests on

  • revenue against the prior three years' pace14.3%top 31% of its family
  • net income against the prior three years' average+66%top 19% of its family
  • net margin against its prior average+2.4 pointstop 42% of its family

A production reading, recomputed from the filings on every data build, read from EDGAR Nov 13, 2026.

The grade is the company against its own industry, from its filings. It is not a view on the share price. How the grade is made

SI Assistanton CRSR · research, not advice