Company Analysis

Electronic Arts Inc. (EA)

EA · Services-Prepackaged Software · Redwood City, CA · filing with the SEC since 1994
Grade5.7
◀ Past 4.6● Present 7.2▶ Future 5.1

Patents

US patents through Dec 31, 2025 · PatentsView, from the USPTO’s Open Data Portal · read Oct 27, 2026

638 patents granted to the 7 names below, as the owner printed on each patent when it was granted. A later sale, a lapse or an expiry is not read, so this is what was granted to Electronic Arts Inc.’s names, not what it holds today.

Patents granted
638
634 utility, 3 design, 1 reissue, 1976 to Dec 31, 2025
Granted in 2025
49
Against 65 in 2024 and 69 in 2023
Applications published
523
40 of them in 2025
Names they are printed under
7
its own name, a subsidiary
By yearGrantedApplications published
'11'12'13'14'15'16'17'18'19'20'21'22'23'24'25
Each pair is one calendar year. Applications are published about eighteen months after filing, so the newest years read low.
What they are aboutgrants since 2021
Furniture, games164
Computer technology134
Audio-visual technology12
Digital communication10
Optics2
IT methods for management2
Control1
Electrical machinery, apparatus, energy1
The main technology area of each patent, in the World Intellectual Property Organization’s 35 fields.
Under which name7 counted
Electronic Arts Inc. its own name
US, as the owner printed on each patent
614 granted
103 published
Electronic Arts Inc. its own name
named as the applicant on its applications, in US
0 granted
395 published
Glu Mobile Inc. a subsidiary
named as the applicant on its applications, in US
0 granted
17 published
Glu Mobile Inc. a subsidiary
US, as the owner printed on each patent
15 granted
1 published
Codemasters Software Company Limited a subsidiary
GB, as the owner printed on each patent
5 granted
4 published
PopCap Games, Inc. a subsidiary
US, as the owner printed on each patent
3 granted
2 published
Criterion Software Limited a subsidiary
GB, as the owner printed on each patent
1 granted
1 published
Names not counted (1)
BioWare ULC
Most of its patents print US; this name counts in CA. 3 granted and 1 published under it are not counted.
Newest grantseach row opens the USPTO’s own copy
GrantedPatentTitleFieldOwner as printed
Dec 30, 202512,511,809Automatic head pose neutralization and blend shape generationComputer technologyElectronic Arts Inc.
Dec 30, 202512,508,508Motion-inferred player characteristicsFurniture, gamesElectronic Arts Inc.
Nov 18, 202512,477,639System and methods for automated light rigging in virtual interactive environmentsElectrical machinery, apparatus, energyElectronic Arts Inc.
Nov 18, 202512,472,427State stream game engineFurniture, gamesElectronic Arts Inc.
Nov 11, 202512,465,856Object motion within a video gameFurniture, gamesElectronic Arts Inc.
Oct 28, 202512,456,258Systems and methods for generating a shadow meshComputer technologyElectronic Arts Inc.
Oct 28, 202512,456,254Terrain generation and population systemFurniture, gamesElectronic Arts Inc.
Oct 28, 202512,456,245Enhanced system for generation and optimization of facial models and animationComputer technologyElectronic Arts Inc.
Oct 14, 202512,444,115Neural animation layering for synthesizing movementComputer technologyElectronic Arts Inc.
Sep 30, 202512,427,428Dynamic modifications of single player and multiplayer mode in a video gameFurniture, gamesElectronic Arts Inc.
Newest applications publishedan application is a clue, never a plan
PublishedApplicationTitleFieldOwner as printed
Nov 27, 20252025/0363741DEPTH RENDERING FROM NEURAL RADIANCE FIELDS FOR 3D MODELINGComputer technologyElectronic Arts Inc.
Oct 23, 20252025/0328342DIVERGENT INFORMATION MAPPING SYSTEMComputer technologyElectronic Arts Inc.
Oct 2, 20252025/0308155SYSTEMS AND METHODS FOR EYE MODELING AND IRIS TEXTURINGComputer technologyElectronic Arts Inc.
Oct 2, 20252025/0308152NEURAL SEMANTIC 3D CAPTURE WITH NEURAL RADIANCE FIELDSComputer technologyElectronic Arts Inc.
Oct 2, 20252025/0308038MOTION CAPTURE USING CONCAVE REFLECTOR STRUCTURESComputer technologyElectronic Arts Inc.
Oct 2, 20252025/0307131VIDEO GAME TESTING AND GAMEPLAY FEEDBACK USING EYE TRACKINGFurniture, gamesElectronic Arts Inc.
Oct 2, 20252025/0307129SYSTEM FOR IDENTIFYING VISUAL ANOMALIES AND CODING ERRORS WITHIN A VIDEO GAMEComputer technologyElectronic Arts Inc.
Oct 2, 20252025/0306913KNOWN VERSION PATCHINGComputer technologyElectronic Arts Inc.
Oct 2, 20252025/0303306GAME PLAY MATCHMAKINGFurniture, gamesElectronic Arts Inc.
Oct 2, 20252025/0303305GENERATIVE MODEL FOR CANONICAL AND LOCALIZED GAME CONTENTFurniture, gamesElectronic Arts Inc.
What it applied for, 2024 to 2025: Computer technology 50 · Furniture, games 49 · Digital communication 1 · Electrical machinery, apparatus, energy 1.

A patent is counted where the owner printed on it when it was granted carries the company’s own name, a former name, the name of a subsidiary its annual report lists, or its own name with a patent-holding phrase (Technology Licensing, Intellectual Property and the like), once the legal form, case and punctuation are set aside, and prints a country that name counts in. PatentsView’s data are published under the Creative Commons Attribution 4.0 licence. Source: PatentsView's granted patents and pre-grant publications, disambiguated, from the USPTO's Open Data Portal, through Dec 31, 2025, read Oct 27, 2026.

SI Assistanton EA · research, not advice