Patents
US patents through Dec 31, 2025 · PatentsView, from the USPTO’s Open Data Portal · read Oct 27, 2026
103 patents granted to the 2 names below, as the owner printed on each patent when it was granted. A later sale, a lapse or an expiry is not read, so this is what was granted to GameSquare Holdings, Inc.’s names, not what it holds today.
Patents granted
103
103 utility, 1976 to Dec 31, 2025
Granted in 2025
none
Against none in 2024 and 8 in 2023
Applications published
113
since 2001, to Dec 31, 2025
Names they are printed under
2
a subsidiary
By yearGrantedApplications published
'11'12'13'14'15'16'17'18'19'20'21'22'23'24
Each pair is one calendar year. Applications are published about eighteen months after filing, so the newest years read low.
What they are aboutgrants since 2021
Furniture, games18
Digital communication4
Control4
The main technology area of each patent, in the World Intellectual Property Organization’s 35 fields.
Under which name2 counted
Winview, Inc. a subsidiary
US, as the owner printed on each patent
103 granted
26 publishedWinview, Inc. a subsidiary
named as the applicant on its applications, in US
0 granted
87 published
Names not counted (1)
Frankly Inc.
Most of its patents print US; this name counts in CA. 0 granted and 1 published under it are not counted.
Newest grantseach row opens the USPTO’s own copy
| Granted | Patent | Title | Field | Owner as printed |
|---|
| Oct 17, 2023 | 11,786,813 | Game of skill played by remote participants utilizing wireless devices in connection with a common game event | Furniture, games | Winview, Inc. |
| Aug 22, 2023 | 11,736,771 | Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming | Furniture, games | Winview, Inc. |
| Aug 8, 2023 | 11,722,743 | Synchronized gaming and programming | Furniture, games | Winview, Inc. |
| Aug 1, 2023 | 11,716,515 | Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming | Furniture, games | Winview, Inc. |
| Jun 13, 2023 | 11,678,020 | Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming | Furniture, games | Winview, Inc. |
| May 23, 2023 | 11,654,368 | Methods and apparatus for distributed gaming over a mobile device | Furniture, games | Winview, Inc. |
| Mar 7, 2023 | 11,601,727 | Interactive advertising system | Digital communication | Winview, Inc. |
| Jan 10, 2023 | 11,551,529 | Method of generating separate contests of skill or chance from two independent events | Furniture, games | Winview, Inc. |
| Sep 20, 2022 | 11,451,883 | Method of and system for managing client resources and assets for activities on computing devices | Digital communication | Winview, Inc. |
| Aug 2, 2022 | 11,400,379 | Methods and apparatus for distributed gaming over a mobile device | Furniture, games | Winview, Inc. |
Newest applications publishedan application is a clue, never a plan
| Published | Application | Title | Field | Owner as printed |
|---|
| Oct 17, 2024 | 2024/0342576 | METHOD OF AND SYSTEM FOR CONDUCTING MULTIPLE CONTESTS OF SKILL WITH A SINGLE PERFORMANCE | Control | Winview, Inc. · patent 12,208,321 granted from it |
| Nov 9, 2023 | 2023/0362448 | METHODOLOGY FOR EQUALIZING SYSTEMIC LATENCIES IN TELEVISION RECEPTION IN CONNECTION WITH GAMES OF SKILL PLAYED IN CONNECTION WITH LIVE TELEVISION PROGRAMMING | Furniture, games | Winview, Inc. |
| Nov 2, 2023 | 2023/0353830 | SYNCHRONIZED GAMING AND PROGRAMMING | Furniture, games | Winview, Inc. |
| Oct 19, 2023 | 2023/0336831 | METHODOLOGY FOR EQUALIZING SYSTEMIC LATENCIES IN TELEVISION RECEPTION IN CONNECTION WITH GAMES OF SKILL PLAYED IN CONNECTION WITH LIVE TELEVISION PROGRAMMING | Furniture, games | Winview, Inc. · patent 12,342,048 granted from it |
| Aug 31, 2023 | 2023/0276100 | METHODOLOGY FOR EQUALIZING SYSTEMIC LATENCIES IN TELEVISION RECEPTION IN CONNECTION WITH GAMES OF SKILL PLAYED IN CONNECTION WITH LIVE TELEVISION PROGRAMMING | Furniture, games | Winview, Inc. |
| Jun 29, 2023 | 2023/0209149 | INTERACTIVE ADVERTISING SYSTEM | Digital communication | Winview, Inc. |
| May 11, 2023 | 2023/0146419 | METHOD OF GENERATING SEPARATE CONTESTS OF SKILL OR CHANCE FROM TWO INDEPENDENT EVENTS | Furniture, games | Winview, Inc. |
| Jan 19, 2023 | 2023/0020556 | METHOD OF AND SYSTEM FOR MANAGING CLIENT RESOURCES AND ASSETS FOR ACTIVITIES ON COMPUTING DEVICES | Digital communication | Winview, Inc. · patent 12,267,566 granted from it |
| Sep 29, 2022 | 2022/0305391 | METHOD OF AND SYSTEM FOR CONDUCTING MULTIPLE CONTESTS OF SKILL WITH A SINGLE PERFORMANCE | Control | Winview, Inc. |
| Sep 1, 2022 | 2022/0274002 | METHOD OF AND SYSTEM FOR CONDUCTING MULTIUPLE CONTESTS OF SKILL WITH A SINGLE PERFORMANCE | Control | Winview, Inc. · patent 12,017,130 granted from it |
What it applied for, 2024 to 2025: Control 1.
A patent is counted where the owner printed on it when it was granted carries the company’s own name, a former name, the name of a subsidiary its annual report lists, or its own name with a patent-holding phrase (Technology Licensing, Intellectual Property and the like), once the legal form, case and punctuation are set aside, and prints a country that name counts in. PatentsView’s data are published under the Creative Commons Attribution 4.0 licence. Source: PatentsView's granted patents and pre-grant publications, disambiguated, from the USPTO's Open Data Portal, through Dec 31, 2025, read Oct 27, 2026.