Company Analysis

Roblox Corporation (RBLX)

NYSE: RBLX · Services-Prepackaged Software · San Mateo, CA · filing with the SEC since 2005
Grade5.6
◀ Past 5.0● Present 4.7▶ Future 6.8

The grade of Roblox Corporation

Nine metrics read from its own filings, by tense
Headline grade
5.6/10
◀ Past5.025% of the headline
● Present4.735% of the headline
▶ Future6.840% of the headline

All three tenses have at least two readings, so the archetype blend applies as printed.

All nine metrics read as filed from the record.

◀ Past

What did they actually do?

5.0/1025% of the headline grade · 3 of 3 filed

Surviving crises

as filed
7.3/10

Has it survived what it has been through?

No warning events in its filings since 2017.

weight 22% of this tense · 73rd percentile among 230 sector filers · read for itself

From the record

Roblox Corporation's filings since 2017 show no warning events in the scan: no bankruptcy or receivership notice, no debt default notice, no exchange listing notice, no restatement warning, no auditor change, no material cyber incident and no late-report notice (its current reports).

A production reading, recomputed from the filings on every data build, read from EDGAR Nov 13, 2026.

Track record

as filed
5.7/10

What has it actually done, year after year?

+26.3% a year over 5 filed years; profitable in 0 of 5.

weight 45% of this tense · 57th percentile among 213 sector filers · read for its customers

From the record

Roblox Corporation's 5 filed years say what it did: revenue went from $1.9 billion in fiscal 2021 to $4.9 billion in fiscal 2025, up 26.3% a year; it rose in 4 of 4 years; it never fell from a peak; net income was positive in 0 of 5 of those years (its annual reports).

What it rests on

  • revenue growth over the filed span26.3%top 36% of its family
  • the share of years revenue rosetop 27% of its family
  • the share of filed years with a profitbottom 17% of its family
  • the deepest fall from a revenue peak0.0%top 27% of its family

A production reading, recomputed from the filings on every data build, read from EDGAR Nov 13, 2026.

Shareholder treatment

as filed
2.7/10

How has it treated the people who own it?

Share count grew 5.0% a year. 0% of cash flow returned. Insiders: 193 sales, 0 purchases.

weight 33% of this tense · 27th percentile among 152 sector filers · read for its shareholders

From the record

Over the 3 fiscal years to 2025-12-31, Roblox Corporation's diluted share count grew about 5.0% a year, and dividends and buybacks returned about 0% of its operating cash flow over 3 years (its filed statements). Its officers and directors filed 193 sales (110 under scheduled 10b5-1 plans) and 0 purchases of their own stock on the open market in the year to 2026-11-12 (their Form 4 filings).

What it rests on

  • the share count over the yearsbottom 39% of its family
  • cash returned against operating cash flowbottom 14% of its family

A production reading, recomputed from the filings on every data build, read from EDGAR Nov 13, 2026.

● Present

What are they doing right now?

4.7/1035% of the headline grade · 3 of 3 filed

Financial health

as filed
2.8/10

Is it financially healthy right now?

ROE -284%: lost 284¢ per shareholder dollar. Leverage 96%: owes 96¢ per asset dollar.

weight 45% of this tense · 28th percentile among 217 sector filers · read for itself

From the record

Return on equity: in the fiscal year ended 2025-12-31, Roblox Corporation lost about 284 cents for every dollar of shareholders' money, and gross profitability: its products earned about 40 cents per dollar of everything the company owns (revenue less the cost of revenue). Leverage: it owed about 96 cents per dollar of assets, and net share issuance: its share count grew 6.5% over the year (the filed statements).

What it rests on

  • what it owes per dollar of assetsbottom 12% of its family
  • return on equitybottom 2% of its family
  • gross profit against assetstop 37% of its family
  • the share count against the year beforebottom 34% of its family

A production reading, recomputed from the filings on every data build, read from EDGAR Nov 13, 2026.

Industry position

as filed
6.8/10

How strong is its position in its industry?

top 32% of 218 in its family; net margin -21.8%.

weight 33% of this tense · 68th percentile among 218 sector filers · read for its customers

From the record

Roblox Corporation's standing among 218 graded names in its industry family: revenue of $4.9 billion in fiscal 2025 ranks in the top 9% by size; a net margin of -21.8% ranks in the bottom 29%; revenue growth of 30% a year over the last 3 filed years ranks in the top 16% (its annual reports).

What it rests on

  • revenue against the family$4.89Btop 9% of its family
  • net margin-21.8%bottom 29% of its family
  • three-year revenue growth30.0%top 16% of its family

A production reading, recomputed from the filings on every data build, read from EDGAR Nov 13, 2026.

Leadership

as filed
5.2/10

What are the people in charge doing?

top 48% of 139 in its family for leadership; chief executive since 2021.

weight 22% of this tense · 52nd percentile among 139 sector filers · read for its shareholders

From the record

Roblox Corporation's leadership, from its insiders' filings and its current reports: the chief executive on the record is Baszucki, David (President & CEO, as filed), filing under that title since 2021-03-02, 5.7 years (top 34% of its family); the 15 officers and directors filing in the last fifteen months have been on the record a median of 5.6 years (top 43%); 10 officer or director changes were reported on Form 8-K since 2023-11-13, against the 15 people in charge now (bottom 33%; fewer changes for each person reads higher) (the Form 4 record, its Form 8-K reports). Years count from a person's first filing in the SEC's data sets, which begin in 2006, so each is a floor.

What it rests on

  • officer and director changes on Form 8-K, against the people in charge10 in three years among 15 peoplebottom 33% of its family
  • the median years the people in charge have filed5.6 yearstop 43% of its family
  • the chief executive's years on the record5.7 yearstop 34% of its family

A production reading, recomputed from the filings on every data build, read from EDGAR Nov 13, 2026.

▶ Future

What are they set up to do next?

6.8/1040% of the headline grade · 3 of 3 filed

Room to expand

as filed
6.5/10

How much room does it have to grow?

top 35% of 216 in its family for room to expand.

weight 22% of this tense · 65th percentile among 216 sector filers · read for itself

From the record

Roblox Corporation's room to grow, from the newest filed statements (fiscal 2025): cash of $1.2 billion against debt of $993 million leaves 2.2% of its assets as net cash, bottom 27% of its family; cash from operations less capital spending is 27.7% of revenue (top 17%); a gross margin of 78.1% (top 27%); research spending of 32.1% of revenue (top 21%) (its annual report).

What it rests on

  • cash less debt against assets2.2%bottom 27% of its family
  • cash from operations less capital spending against revenue27.7%top 17% of its family
  • gross margin78.1%top 27% of its family
  • research spending against revenue32.1%top 21% of its family

A production reading, recomputed from the filings on every data build, read from EDGAR Nov 13, 2026.

Growth drivers

as filed
7.9/10

What could actually drive growth from here?

top 21% of 213 in its family for growth drivers.

weight 45% of this tense · 79th percentile among 213 sector filers · read for its customers

From the record

Roblox Corporation's growth drivers, from the filed years to fiscal 2025: revenue grew 30% a year over the last three filed years against 26.3% over all 5, speeding up (top 9% of its family); the newest year grew 35.8% (top 12%); research spending grew 21.5% a year (top 16%); capital spending grew 1.1% a year (top 48%) (its annual reports). Roblox Corporation tags no split of its revenue by line in the annual report on file, so growth by line cannot be read here; research and capital spending are on the trend.

What it rests on

  • three-year growth against the whole span+3.7 points a yeartop 9% of its family
  • the newest year's revenue growth35.8%top 12% of its family
  • three-year growth of research spending21.5%top 16% of its family
  • three-year growth of capital spending1.1%top 48% of its family

A production reading, recomputed from the filings on every data build, read from EDGAR Nov 13, 2026.

Expectations vs reality

as filed
5.5/10

Did its newest year beat what its own record pointed to?

top 45% of 194 in its family for expectations against reality.

weight 33% of this tense · 55th percentile among 194 sector filers · read for its shareholders

From the record

Roblox Corporation's newest year against its own record: revenue of $4.9 billion in fiscal 2025 came in 6.7% above the $4.6 billion its prior three years' pace pointed to (top 23% of its family); net income of $1.1 billion against a prior three-year average of $1.0 billion (bottom 26%); a net margin of -21.8% against -36.2% before (top 38%) (its annual reports).

What it rests on

  • revenue against the prior three years' pace6.7%top 23% of its family
  • net income against the prior three years' average-6%bottom 26% of its family
  • net margin against its prior average+14.4 pointstop 38% of its family

A production reading, recomputed from the filings on every data build, read from EDGAR Nov 13, 2026.

The grade is the company against its own industry, from its filings. It is not a view on the share price. How the grade is made

SI Assistanton RBLX · research, not advice